Oct 07, 2006, 01:13 PM // 13:13
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#41
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Frost Gate Guardian
Join Date: Jul 2006
Location: Wales, United Kingdom
Guild: Great Success [GS]
Profession: Mo/
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totally /signed
second in command/ co leader as alot of benifits as many people really hate absent leaders
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Oct 07, 2006, 01:19 PM // 13:19
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#42
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Ascalonian Squire
Join Date: Jul 2006
Guild: Heros of the Rose [HotR]
Profession: W/Mo
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/signed
maybe if you could make your own ranks like
Recruit
Soldier
Elite Soldier
Sergeant
Lieutenant
Commander
Co-leader
Leader etc.
but co-leader is fine for me
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Oct 07, 2006, 01:36 PM // 13:36
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#43
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Academy Page
Join Date: Jul 2006
Guild: Voice of the Darkness
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/signed
Would be a nice benefit for the larger guilds, which generally have a high number of officers.
Last edited by Tact; Oct 07, 2006 at 01:38 PM // 13:38..
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Oct 07, 2006, 01:39 PM // 13:39
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#44
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Krytan Explorer
Join Date: Apr 2006
Location: Portugal
Guild: Dangerous Pumpkins [dP]
Profession: Rt/A
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/whatever
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Oct 09, 2006, 11:54 PM // 23:54
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#45
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Jungle Guide
Join Date: Dec 2005
Location: USA
Guild: The Killer Clan Musketeers [TKCM]
Profession: Me/E
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/signed
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Oct 10, 2006, 09:57 AM // 09:57
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#46
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Desert Nomad
Join Date: Mar 2006
Guild: The Benecia Renovatio [RenO]
Profession: Mo/
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/why not
the entire guild system could be improved..
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Oct 10, 2006, 06:12 PM // 18:12
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#47
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Krytan Explorer
Join Date: Sep 2006
Location: USA
Guild: SSW
Profession: E/
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/signed!
This would make things so much easier for ppl that start a guild together. My fiance and I share the role as 'guild leader' but its just a pain to switch back and forth as leader all the darn time.
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Oct 10, 2006, 09:11 PM // 21:11
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#48
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Frost Gate Guardian
Join Date: Aug 2006
Location: USA
Guild: Silver Chain [SLVR]
Profession: N/W
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me and my friend both made our guild and the cape and chose the hall and he said there should be co-leaders i was gonna make a thread but i saw this one. So...
/SIGNED!!!
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Oct 11, 2006, 05:20 PM // 17:20
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#49
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Jungle Guide
Join Date: Aug 2006
Location: In my own little world, looking at yours
Guild: Only Us[NotU]
Profession: E/
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Co-Leader, good idea.
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Oct 11, 2006, 05:34 PM // 17:34
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#50
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Ascalonian Squire
Join Date: Mar 2006
Location: holland
Guild: Dutch Doom Brigade [DDB]
Profession: Mo/
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/signed love the idea
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Oct 11, 2006, 06:17 PM // 18:17
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#51
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Lion's Arch Merchant
Join Date: Jun 2006
Location: Fullerton, Ca.
Guild: CDXX/THE420TH.COM
Profession: Mo/Me
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SIGNED! ! z1
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Oct 11, 2006, 10:22 PM // 22:22
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#52
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Academy Page
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/signed
amazing idea. in my opinon the whole guild system is not enough. i dont like how you only have officers leader and members. i hate being a member and treated the same as someone who hasent been on for 2 or 3 weeks. there should be like 10 different ranks for the guild and you would have to work your way up the ranks to have power in the guild. i dont get a big kick out of being in a guild right now. i do become an officer a lot because i get the leader to like me, but there has been so many times i have quit a guild because i just didnt care about it. the council of leaders for the aliance is an amazing idea too. aliances just dont have enough to keep them together.
of course, if you dont want to have the new type of guild layout, you can just choose to go the traditional way. so in the end this would satisfy everybody
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Oct 12, 2006, 12:26 AM // 00:26
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#53
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Wilds Pathfinder
Join Date: Mar 2006
Location: Meadow
Profession: Rt/
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/signed
there are a number of benefits so
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Oct 12, 2006, 07:37 AM // 07:37
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#54
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Pre-Searing Cadet
Join Date: Oct 2006
Guild: Ladies of the Knight
Profession: W/
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/signed
Also what about allowing members to scrimage without an officer present...
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Nov 07, 2006, 08:31 PM // 20:31
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#55
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Frost Gate Guardian
Join Date: Jul 2006
Guild: [kiSu]
Profession: W/
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/signed
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Nov 07, 2006, 10:56 PM // 22:56
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#56
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Academy Page
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/signed
Bigger guilds definitely need more tiers in the guild roster
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Nov 08, 2006, 12:28 AM // 00:28
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#57
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Academy Page
Join Date: Apr 2006
Location: Ohio
Guild: We Don't Do it on Purpose [pimp]
Profession: Mo/Me
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/signed
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Nov 08, 2006, 12:31 AM // 00:31
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#58
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Desert Nomad
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/signed
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Nov 08, 2006, 04:32 AM // 04:32
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#59
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Desert Nomad
Join Date: Aug 2006
Location: 668 the neighbor of the beast
Guild: TFK
Profession: A/
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/signed
~the rat officer~
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Nov 09, 2006, 04:57 AM // 04:57
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#60
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Wilds Pathfinder
Join Date: Nov 2006
Guild: Gwen Is [EVIL]
Profession: N/
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not to beat a dead horse or anything but...
/signed
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